This Ocarina of Time Unreal Engine 4 Zora’s Domain Video Will Make You Reconsider Toon Linkon September 4, 2015 by Oscar TK
Unreal Engine has been behind some very graphically impressive games. Unreal Engine 3 was used for Batman: Arkham Knight, Mass Effect 3, and Guilty Gear Xrd -SIGN- naming but a few. Its impressive successor, Unreal Engine 4, is already being used to develop highly anticipated games such as Kingdom Hearts III, Tekken 7, and even Shenmue III.
Naturally the impressiveness of the engine has led fans to recreate some of their favourite series in the engine, including this nightmarish Mario alternate reality (over 3m views), and this Sonic the Hedgehog one that reminds me of a disappointing family holiday to Wales. What’s next on the list? Zelda of course, as this impressive video by Michael Eurek shows, recreating Zora’s Domain in Unreal Engine 4. Take a look below.
Nintendo is instead eschewing a more realistic approach for its upcoming The Legend of Zelda game for Wii U/NX, instead going for a very vibrant, colourful, almost paint-like look.
While the Unreal Engine 4 Zora’s Domain video is pretty gorgeous and very impressive, it doesn’t have Link running about in it to show us how weird and uncomfortable it would look like in the Mario and Sonic ones. But, if any of those three franchises have a chance of working in a more realistic setting, it’s got to be Zelda, right? Hell, I even got excited for that one futuristic Zelda prank that was going around a few years ago.
I love Wind Waker and the more graphically stylised Zelda games. I thought Twilight Princess was a little flat in places, only really standing out when they went all the way with the Twilight style. But after watching this video I have to wonder… maybe it could work?
But we won’t know yet, as the new The Legend of Zelda already looks pretty set into its style — and it is admittedly looking great. And I wouldn’t be able to stand yet another big delay if they were change it completely.
Do you think it could work? Let us know!