Trillion: God of Destruction Review (PS Vita)

Trillion: God of Destruction is the hardest game I’ve ever played. No, not because of the difficulty, but because it’s abhorrently dull.
 
Firstly, I’d like to point out that it’s fitting that Trillion released on 1st April because it’s certainly a joke of a game. Trillion, outside of simulators, is the closest game you’ll ever find to working a job but at least a job can end up being satisfying and worthwhile. Trillion follows Zeabolos, the third Great Overlord of the underworld, as he loses a fight against Trillion (who has a trillion HP) and is brought to the brink of death. Wanting to save the underworld and avenge his brother, he takes up the mysterious Faust’s offer to bring him back to life as long as he gives her his soul once Trillion has been felled. Alive but with a tattered body that’s incapable of fighting, he trains several other Overlords in that hope that one of them can defeat Trillion.
 
Sure, it might not sound so bad but that’s about all the story you get until you start gearing towards the end where your in-game progress has an effect on which ending you see. I adore Compile Heart and think they’re a fantastic developer who are great at what they do, but Trillion is disappointing in almost every aspect and whilst things like the artwork and audio may avoid being abysmal, the gameplay is leading the charge in boring and repetition. There’s actually very little in you doing anything bar telling one of the Overlords what to do whether it be training in some form, resting, or opting to bond with them in the hope you get character progression when you’ll mostly just end up with a ‘you and this Overlord talked, she was happy!’ sort of message. There’s very little to do but Compile Heart has no qualms in pushing that point home.
 
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The training is as tedious as it sounds – you literally pick an option, the Overlord does it, rinse and repeat. On the seventh day of each cycle (week), you fight a Trillion-like monster to practice and see how far you’ve progressed. You do this for several weeks. It’s not thrilling, it’s not exciting, it’s no fun. Chances are you won’t defeat Trillion with your first Overlord and so once they’re defeated, you get to do this again until you defeat it or all of your possible combatants fall in battle. The only thing to break the monotony is a mini-dungeon you can play too gain valuable equipment and items, but considering how tiny the map is and that there’s little variation in what you do in it, that became quickly as much of a slog as the rest of the game does. You can enhance equipment and create servants to help you fight in battle, but none of this works towards making the game any more enjoyable.
 
I wasn’t enamoured with the art in Trillion either with almost rubbery-looking character portraits and the same environments being rehashed often. I like the character design and the environments that are present, but overall it’s hard to not feel as if you’re experiencing the same thing – it’s a small game in the end, but it does everything it can to try and trick you into thinking otherwise. 3D chibi models are used during the battle which are rather adorable and some of the bigger attacks look nice, but nothing visually blew me away which is very unlike Compile Heart who’ve created beautiful works such as Omega Quintet, Hyperdimension Neptunia and Fairy Fencer F.
 
Audio might be where Trillion best shines with some fantastic voice talent on-board including Cristina Vee and Stephanie Sheh, and it’s clearly here where most enjoyment in the game can be found. Sadly, other than some bonding moments and progression in the story, there’s not quite as much voice work as I’d have liked there to have been. Regardless, they bring the characters to life with what little they’re given to work with and I once again enjoyed their performances. The OST is okay but it’s far from memorable and I’ll be hard done to remember a tune from the top of my head, so maybe I should say it’s okay as far as I can remember. The music doesn’t save this game and whilst it’s far from the worst part of Trillion, it’s certainly not the best.
 
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If you’re wondering whether or not you want to play Trillion then the answer is no, no you do not want to play this absolute slog of a game – and I use the word ‘game’ here loosely. It may be far from a bad game when it comes to visuals and audio, but gameplay-wise there are very little redeeming features and I can’t recommend this game at all. I love Compile Heart but, from the games I’ve played, this is the worst title I’ve played from them and I hope they don’t aim to carry this IP on or make anything similar to it. They make fantastic JRPG’s and I’m looking forward to putting Trillion: God of Destruction behind me and getting to their next game.

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